Legal
Privacy at Flintroom
Last updated 22 September 2026
Flintroom is a rehearsal room: a panel of AI interrogators challenges your argument out loud, off your own material, and a coach rebuilds the answers that broke. That only works if the app hears you, so this page says exactly what is collected, how long it is kept, and what you can do about it. It is written from what the software actually does.
What Flintroom collects
Your voice, during a live session. The microphone is open for the whole interrogation, because the panel interrupts and has to hear you to do it. Audio is streamed to a speech-to-text provider as you speak.
What was said, as text. Both sides of the room, your words and the panel's, are stored as a transcript. This is what the coach works from in the debrief; without it there is nothing to go through with you.
Material you attach. PDFs, slides, and photographs of slides or whiteboards. Each file is read once to extract the claims and figures in it, and the file itself is deleted as soon as it has been read. What survives is the extracted claims and a single thumbnail.
What you write. An optional note about the audience you are facing (stored on that one room only, never read aloud by the panel), any custom panelists you author, and your side of the conversation with the coach. Flintroom never looks anybody up. Nothing about the people you name is fetched from a social network, a search engine, or anywhere else. The only thing the panel knows about your audience is what you typed.
Your account. Sign-in is through Apple or Google. Flintroom stores the identifier they return and, when the provider supplies one, the email address on that sign-in. It is what the account-deletion confirmation is sent to. No password, no profile, no contacts.
How much you used. Session start and end times, minutes consumed, and purchases. This is how billing works. Card details never reach Flintroom; Google Play takes the payment.
That you opened the app. One event per launch: a name, your account, a time, nothing else. It stays in Flintroom's own database and never goes to an analytics company.
The Flintroom app does not collect video, does not analyse your face or body language, does not run advertising or tracking SDKs, and does not build a profile of you from anywhere outside the app. This website is separate, and what it measures is described below.
How long it is kept
| What | Kept for |
|---|---|
| Recording of a room | 30 days (Free), 90 days (Starter), 12 months (Pro), then deleted by a scheduled process that records each deletion |
| Transcript of a room | As long as you have an account |
| Coach conversations | As long as you have an account, with the room they belong to |
| Attached material | The source file: minutes. The extracted claims and thumbnail: until you delete them |
| Panelists you write | Until you archive them; destroyed with the account |
| App-open events | 12 months; deleted immediately with the account |
| Billing records | For as long as tax and accounting law requires, and after account deletion no longer linked to you |
A session that fails technically is refunded and retains no audio at all. If you change plans, the recording window that applies is the one for the plan you are on now.
What you can do about it
- Stop rooms being recorded. A switch in Settings. With it off, no audio is held at any point: not gathered and later discarded, but never accumulated. The transcript is still kept, because the debrief has nothing to work from without it.
- Delete a room's recording. Any room, any time, from the room itself. Only the audio goes; what was said stays readable.
- Delete attached material. Any time, in Settings. It destroys everything extracted from the file.
- Delete your account. In Settings, with a seven-day window in which signing back in cancels it. See deleting your account for exactly what is destroyed.
You are told that rooms are saved, and for how long, before your first interrogation begins, on a screen you pass through ahead of the microphone permission prompt.
Who else processes it
Flintroom is built on other companies' services, and the live parts of a room necessarily pass through them. Each processes data only to provide its service to Flintroom:
- ElevenLabs. Your speech, to turn into text; the panel's lines, to turn into speech.
- Google (Gemini). The room's transcript, to decide who speaks and what they ask; attached material, once, to extract its claims; the transcript again afterwards, for the debrief.
- Supabase. Hosts the database. Flintroom is the only thing that reads it; the app on your phone holds no database credentials.
- Cloudflare R2. Stores recordings and thumbnails.
- RevenueCat. Purchases and subscription state, keyed to your account, so what you bought follows your account rather than your device.
- Resend. Your email address and one message, only when you ask for your account to be deleted.
None of them may train AI models on what passes through them. ElevenLabs, because the account is opted out of data use for training; Google, because Flintroom uses the paid Gemini API tier, whose terms exclude prompts and responses from being used to improve models.
Flintroom does not sell your data, and does not share it with advertisers.
Where it lives
Flintroom's database, servers, and storage are hosted in the United States (US East). Wherever you use the app from, what it collects is stored and processed there, by the providers listed above under their own data protection agreements.
This website
flintroom.app uses Google Analytics to count visits. It records which pages were opened, roughly where in the world the visit came from, and what kind of device and browser it was. It is configured to store nothing on your machine: no analytics cookie is set, and nothing links one visit of yours to the next.
The free calculators do their arithmetic in your browser. The figures you type, and any script pasted into the pacing tool, are never sent anywhere. Google Analytics does not see them and neither does Flintroom.
The home page shows reviews written on SaaS Browser, where Flintroom has a profile. Their script draws them, so your browser fetches a file from their server, and that request tells them your IP address and what browser you are using, as a request to any server does. Nothing you type or click on flintroom.app reaches them, and the widget is on no other page.
The app itself uses no analytics service. What it records, it records in Flintroom's own database, as described above.
Children
Flintroom is a professional rehearsal tool, is not directed at children, and does not knowingly collect personal information from anyone under 13.
Questions
Write to hello@flintroom.app and a person answers.
